Quote: "and the jetpack smoke is under effectbank/particles
(this is triggered by script with StartParticleEmitter(e) )"
and the jetpack smoke is under effectbank/particles
(this is triggered by script with StartParticleEmitter(e) )[quote=]
this works thanks..
as for editing the .fx changing the values does not work! looking for a timer script and finding nothing I can use...
here's what I'm trying to do......I want the stationary Tanks to look like it's firing it's cannon about once a minute or so...also trying to just trigger regular explosions like the "proxmine explosion" off in the distance!....about every 2 minutes or so
thanks for any help!
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