OK. made a character in fuse 1.3 then i exported in to a obj file, after that i uploaded it in to Mixamo website, where i auto rigged it with one animation. After that i download it again with the animation attached to the character as an Fbx file.
What i want to know, is this so far the correct way to do it?
Also what options do i need to tick in the fuse export window as seen in the picture below.
If every thing i have done so far is correct, what is the next step to do , to get it in GG.
Any help would be appreciated
Thanks
Pcs
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 4GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11