Third Party Tools / Free Photoshop PBR Material Painting

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granada
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Posted: 27th Sep 2017 12:30
Materialing Photoshop Plugin is a free production ­ready tool that allows you to paint with entire materials using the comfort of the familiar photoshop environment.

https://www.youtube.com/watch?v=_MU3M6xqhe4&app=desktop

Just found this today,looks realy cool.Works with CS4

Download links are in the Video description

The core pillar of Materialing is complete non­destructiveness and ease of reuse. The plugin empowers You to create extremely reusable material presets and layer them for production of your unique assets. The material layer masks are always there which gives you an option to replace a material layer at any given time while keeping the mask and automatically updating all the textures that compose a complex next gen material. On top of that the parent material keeps track of all the assets that ever used it and if at any point in production you decide to update your source material preset ­ the changes can automatically be propagated across all the usecases. And like that wasn't enough you are free to tweak your material presets in your unique assets .PSD(albedo hue shift for example) and your changes will be saved even if you choose to reimport or update your material preset.
Materialing aims to make reuse easy enough that people actually do it.


Dave
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GraPhiX
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Posted: 27th Sep 2017 13:26
Nice find thanks Granada
Welcome to the real world!
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Pirate Myke
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Posted: 27th Sep 2017 17:50
Nice free plug in for those who can not get Substance or Quixel Suits.

Nice find.
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OldFlak
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Posted: 28th Sep 2017 02:03
Yes, very nice, thanks for the tip....

Reliquia....
aka OldFlak
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Belidos
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Posted: 28th Sep 2017 17:20 Edited at: 28th Sep 2017 17:23
Very nice find mate, could come in handy.

Just a qucky, for those who are interested in learning a bit more about PBR and what it is, as well as the "science" behind it, the company that created Substance Painter have a series of Substance Painter tutorials, and the second tutorial in the series is a great tutorial to learn all about PBR from, and can apply to any software, not just Substance Painter, i highly recommend watching it to get an idea of what you are getting into:



They also have a PDF guide to PBR that you can download from:
https://www.allegorithmic.com/pbr-guide

Just so you know, it looks like the method that Lee is implementing will be the specular/glossiness method, with the following naming convention:

_color
_normal
_gloss
_specular
_ao
_height
_detail

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UNIRD12B
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Posted: 24th Oct 2017 04:19
ok,
do .png format image files work for it ?

UNIRD12B
Let\'s actually make something happen with this one !
granada
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Posted: 24th Oct 2017 10:44
Quote: "ok,
do .png format image files work for it ?"


If I remember right they work fine.

Dave
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