thanks smallg, I literally found that command late last night and totally forgot that existed. Am I guessing that the SetPlayerHealth command is more for adding health rather than decrementing health? But then we have the AddPlayerHealth(e) also. Also, this does not explain why SetPlayerHealth(0) brings up the red screen and freezes. So to me that's still a bug with the command as it's not bringing the player back into the gameplay again even if I have 1 life left. I'll place the trigger somewhere else away from the rockfall and see if it still happens.
[update-HurtPlayer works which was expected]
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