I'm looking for something that will allow me to apply randomness to nearly everything.
Random enemy spawn, teleport location, events, text, etc...Everything but the Map aspect (I dont care about making random levels or anything)
The idea, is to be able to have a handcrafted but highly randomized game thats small but has tons of replayability. So I could set a zone outside a door for instance that when the played touches it there might be 10 possible events that might happen and another 10 events where absolutely nothing happens.
Anyone know of any scripts that are available to do that and if not how is this even feasible with the scripting system ? If not are there any 'cheats' that work in to allow this in some way?