Bug Reports / Spawn at start - Possible bug

Author
Message
Tarkus1971
Audio Media Maker
9
Years of Service
User Offline
Joined: 24th Feb 2015
Location: England, UK
Posted: 5th Aug 2017 08:08
If i set to spawn at start to NO on an entity, then use a script to spawn it, then save my game, carry on playing, then reload my previous save, the lua spawned entities are not reloaded. Anyone else had this possible bug.

Do I need to use any other commands apart from Spawn(e) in my lua to make sure they reload correctly.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth.

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