Take at look to "spritetest.lua" file in your scriptbank folder, or must better try it, so you can see the sprites moving around the screen.
Once done, backup the file in a different folder, then add this piece of code to the original one:
Original script:
SetSpritePosition ( mySprites[i]['spriteID'] , x , y )
it should look like this:
PasteSpritePosition ( mySprites[i]['spriteID'] , x , y )
TextCenterOnX(x,y,4,"Your text here")
If you found there are a lot of imagen moving there and you want decrease quantity:
Where it say:
for i = 1, 100 , 1 -- decrease 100, ie: 10 so you'll get just 10 images, do so in both for statements.
If you seen they are moving too fast and you want to decrease the speed:
Where it say:
distMulti = 3.0 - GetPlayerDistance(e)/500 -- decrease 3.0 for ie: 1.0
And try again, tha't hep'u to understand how it work, so you can apply these knowledge for edit your script and get the same.
Notice Lee are working with array and declaring some params to work with later, something like x,y, than you'll need to achieve your needs.
Does you already have some script to move sprite up and down?
3com
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