Hi all
So I am trying to work out how to make trees and bushes etc.
Does anyone know of any good tutorials for this kind of thing - all the tuts I find tell you how to make trees etc. and render them in Blender. It is not how to model the trees, but how to make the textures for Game Guru that I need some pointers on.
I see that trees and plants in Game Guru do not use transparency - in the FPE Transparency = 0.
So what format is the .dds - dxt3, dxt5, ?
All my efforts end up with the model being white in game guru.
The only way I can make it work is to use:
- FPE - transparency = 3 or 5
- FPE - entity_basic.fx
- and save the texture as DXT5. This is obviously wrong, because if you light map the level the trees fall over - lol
Where as going by trees in GG it should be:
- transparency = 0
- tree_basic.fx
when I do this my models are white in Game Guru
So any of you good people know how to do this properly?
Thanks for any tips....
Reliquia....
aka OldFlak
Intel(R) Core(TM) i3-4160 @ 3,60GHz. 8GB Ram. NVidia GeForce GTX 750. Acer 24" Monitors x 2 @ 1920 x 1080. Windows 10 Pro 64-bit.