The main problem is how do I delete the files that were used in lightmapping.
Since every time I try the map, the shadows that were made before, are still and automatically put in the pre-bake and I want it to automatically put in the real time lights.
How do I delete the baked map so that the lights and shadows are put in real time?
The second problem is that some entities when creating the baked map, enlarge their size considerably.
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