So I posted this on the steam forum but I'll put it here too:
I wanted to signal a couple squads at their base to begin patrol when the enemy is "sighted" by a watchtower. I set a trigger zone around the watchtower with a large radius and named the "Uzi Soldier" group at the base as the target, "If Used." The uzi soldiers were all set to, "Spawn at start = no" and "Always Active = yes." I figured this SHOULD make them active and begin following their waypoints immediately after being activated by the trigger zone but they don't. When I get close enough, I use the scope on my M700 and see they are just standing around the spawn point. If I skip the trigger zone and set them to spawn at start, they jump right on the waypoints and are patrolling long before I get there. Am I missing something here?
Thanks!
Note: Spawning them at the start is not an option as I'm setting up the level so that if you destroy the watchtower before they spot you (before crossing the trigger zone) then that zone won't spawn the soldiers and you give them less warning time to mobilize. They will instead be activated by another trigger zone MUCH closer to their base.