Thanks for all your help smallg.
I've tried many things since yesterday to fix it. But I'm too stupid.
I guess, Lee have to edit his scripts or some parts of the core engine.
Maybe one of the problem is too many AIs on the map.
But I found another problem.
I placed only 5 Zombies on the map (map from the video), 2 of them worked fine.
The other 3 not. Because they were too far away from the player starting point.
Even I set them on "always active", no difference.
So, I think also the distance is a problem...
You can see the chicken walking around with no problem. (chicken from dagored).
So I used the chicken script, and the zombies run away from me. But it works also with zombies which a placed far away from the players starting position.
I also created a new map (with a lot of trees and buildings) with stock models only, same effect.
So problem could be:
- distance (far away)
- too many AIs
- a dense populated map (trees, buildings...etc)
Don't know if monday is a public holiday in the UK (or maybe Lee work?).
In Germany yes... oh then I lost 3 days ooohh
Thanks smallg
Old school FPS fan, DOOM!!! Why GG not working on my AMIGA 500?