Hi World Class Multimedia, if you look at the fpe file in the link below it show you how to setup animations.
https://forum.game-guru.com/thread/218085#msg2579443
;anim
animmax =
6 ; change to include the max animations you are using remembering it starts at
0
playanimineditor = 1
anim0 =
100,205 ;idle
anim1 =
685,707 ;move
anim2 =
5511,5553 ;kick
anim3 =
4812,4850 ;hurt
anim4 =
515,605 ;reload
anim5 =
*,* ;Your extra animations, etc.
anim
* =
*,* ;For extra animations change anim
* to the next animation number. Then change
*,* to your key-frames, etc.
Just add your animations like in the above fpe file area.
If your using custom script for these animations you would call the animations as needed. Look at the example at line
419 in the
module_combatcore.lua located here:
Steam\steamapps\common\Game Guru\Files\scriptbank\ai\
This is the command to move your character
MoveWithAnimation(e,1)
In a custom script this would be MoveWithAnimation(e,
*) ; you would change the star for the animation needed in this case it would be 1. You also have GetAnimationFrame(e), GetEntityAnimationStart(e,
*), GetEntityAnimationFinish(e,
*), etc. Just look through the above
module_combatcore.lua file. Also your
global.lua file for extra commands located here :
Steam\steamapps\common\Game Guru\Files\scriptbank\
I hope this help a little.
gd - Ed.
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