Quote: "People on Steam can be entitled an are usually very ignorant about the work that actually goes into a videogame. There is also a relatively new trend where people judge themselves by their taste in the artwork/craft of others rather than by what they can achieve themselves. "Only the highest quality goods for meeee" Then there is the understandable side: Tons and tons of false promises, rip offs and terrible games being greenlit and gamers being fed up with it.
While there are many games on Steam that are either entirely made up of my 3D work or use a lot of it, I never sold or put something on Steam nor do I intend to. At least not through the abysmal greenlight model. However, the games I did spread on the internet where never perfect but I was always honest about them, thus the feedback I got was usually very positive. Like with cinema, there are gamers out there that know how games are made and can suspend their disbelief to the imperfect nature of indie/middlemarket games and then there are those that grew up with recent AAA releases and can't tone down their pedantism. ¯\_(ツ)_/¯
However, Duchenkuke already has a game on steam...he knows the drill, I'm sure.
-Wolf"
There is an old Austrian saying: "Man muss kein Meisterkoch sein um zu merken wenn ein Schnitzel angebrannt ist."
which translates to something like "One doesn't need to be a master chef to realize a roast is burnt."
When it comes to amateur games (I mean that, there are many independent developers and a legion of amateurs) I respect any appearant honest effort even if I get served a totally bland lukewarm stew.
But when I get served a twice-refrigerated/microwaved rotten can of dog food , I beome a wizard: subtle and quick to anger. That is why I don't review amateur games anymore.
But I can give the OP the same advice I always give when it comes to creating your own games.
Check your current work with the following easy steps:
- determin which genre your game is
- think of your favorite game of that genre
- ask yourself if your game looks anything like it
- if the answer is yes, you are good to go
- if no, ask yourself if you have done all you could to make your game look as good as the ones you like to play yourself
- if the answer is no, invest more time in developing your game
rince and repeat.
I am only talking about the looks of course, there is not much one can do about the shortcomings of the engine.
In case you find my grammar and spelling weird ---> native German speaker ^^