Ok Lee ,
got it , thx to your explanation I rewrote the .lua script
with a ton of explanations and instructions built in so that even others like me will get it..( I hope !)
heres the added in for the SetSuraceIntensity.lua and the latest updated file.
"-- in order to use this code ,save this file with the name lightzonesurface.lua
-- just add in a triggerzone anywhere you'd like to
-- have an overall change in the SURFACE light level .
-- just add this .lua file in to the triggerzone and in Properties , in the NAME field
-- put in the number value (0.0 - 3.3) of the surface light level you'd like to have
-- at that part of the map
-- 0.0 = surface light fully off
-- 3.3 = surface light at 100%
-- to have a better understanding of the real level between 0 and 100%
-- the number you need to input in the NAME area should be the % of overall
-- surface light you would would liek to have visible at that point in your map
-- DIVIDED by 33
-- so if you'd like the light at 25%..........25 divided by 33 = .75
-- just experiment with numbers between (0.0 - 3.3) and you'll get it fast.
Thx again Lee
UNIRD12B
Let\'s actually make something happen with this one !