So i am making an open world rpg and i want each area of the map to have its own sound.
Such as a snow area would have the sound of snowy mountains.
A wooded area would have the sound of a forest.
And an apocalyptic area would have the sound of a, well an apocalyptic area.
But i want each area sound to fade out as you leave and the next area sound will fade in when you enter.
so as i walk out of the snow area the sound for the snow area fades out and the sound of the forest fades in.
How would i do this?
THANK YOU.