Can I be cheeky and ask that TGC make the source texture file for the stock soldier model publicly available? I'm assuming there's a photoshop file out there somewhere with tens of layers that was adapted multiple times from its original to make the different variations of the soldier texture available in Game Guru. I figure it must have a layer containing all the cloth wrinkle detail and I don't fancy having to recreate all of that from scratch if I do some retexturing.
TGC has already set a fantastic precedent by providing the source MAX files for EBE buildings, and the FBX animation files; this would be incredibly helpful for us too.
AE