Dont know if this actually can be done but i sorta had a go and it doesnt work yet what i was trying to do is have an always active entity with a jumptolevel if used e.g
function ship_recall_init(e)
end
function ship_recall_main(e)
if g_Entity[e]['plrinzone']==1 then
TextColor(83,31,3,"Press H to return to your ship interior",10,255,10)
if g_InKey == "h" or g_InKey == "H" then
JumpToLevelIfUsed(e)
end
end
end
reason being when travelling about in the ship in space i wanted to return at any point to the interior, i dont know if i actually will use it as ive not been able to test it as yet to see how it looks, can it be done this way? it'd also be cool if it would remember the x,y,z co-ords on the map. is it line 6 thats wrong?
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel
I only smile because i have absolutely no idea whats going on