Scripts / recall ship script

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Honkeyboy
3D Media Maker
8
Years of Service
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Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 12th Apr 2017 23:37 Edited at: 12th Apr 2017 23:44
Dont know if this actually can be done but i sorta had a go and it doesnt work yet what i was trying to do is have an always active entity with a jumptolevel if used e.g



reason being when travelling about in the ship in space i wanted to return at any point to the interior, i dont know if i actually will use it as ive not been able to test it as yet to see how it looks, can it be done this way? it'd also be cool if it would remember the x,y,z co-ords on the map. is it line 6 thats wrong?
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