Scripts / Getting AI to react to gunshots

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Honkeyboy
3D Media Maker
9
Years of Service
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Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 11th Apr 2017 16:57
Hi all, In H.E.Trooper the one thing thats really making it look odd/not real is that when you snipe an enimy soldier all the other around him stand there doing nothing. Is there a way to script this into the AI_soldier so they will react when one of their comrades is shot? e.g take cover, run, attack etc?
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