Product Chat / EBE texture palete.

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Team wolf
7
Years of Service
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Joined: 26th Dec 2016
Location:
Posted: 28th Mar 2017 15:24
i changed the default EBE texture palete and now when i try to edit any of my saved EBE structures they use the my edited palete not the one they actualy use.And how i set the default palete again?
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synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 28th Mar 2017 17:05
I assume you did not backup the original palette ...Probably the easiest way is to delete the palette and verify via steam ...
This will replace the missing files you deleted ..
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Team wolf
7
Years of Service
User Offline
Joined: 26th Dec 2016
Location:
Posted: 28th Mar 2017 17:51
i have a copy of the original palete but were i put it were is the default palete?and when i am editing a saved EBE should be editing with the palete i made for this EBE now when i click edit takes my modified palete no the one it ues before i press edit
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LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 28th Mar 2017 19:16
This will be solved in the next beta, so when you customize the palette it will belong to the level, not the terrainbank entry. This way you can go back to the default list, or use your custom one.
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM

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