Product Chat / AI step (maximum clibing height)

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Team wolf
7
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Joined: 26th Dec 2016
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Posted: 24th Mar 2017 00:53
i have made astaicase but the AI also climbs th railing any parameter to se the maximum step-height the AI can climb?
and another question the AI overhaul is finished or is still work in progres becouse the path finding has many isues specialy when that involves stairs or diferent heights.
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0Alemar0
17
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Joined: 25th Jan 2007
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Posted: 24th Mar 2017 01:48
thank you team wolf same question here...
www.alemargames.com
LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 24th Mar 2017 11:41
A.I is still very much being tweaked, so any good step by step (pardon the pun) to show me a clear issue with stock media from the core product will help me reproduce issues that are clearly 'not clever' for the AI to perform. There is a fixed step height in the physics system for characters to climb stairs related to the 'capsule nature' which is partly defined by their radius, but there may be other solutions to the core issue you have which involves getting characters up and down stairs sensibly.

PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM

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