Free Models and Media / Simple model

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Bisella
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Posted: 22nd Mar 2017 07:17
I'm at work and I'm very bored. If anyone needs a simple model I can do it
Remember.....i'm at work, then ask a simple model
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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granada
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Posted: 22nd Mar 2017 10:37
Nothing at the moment,nice to see you back though Bisella .

Dave
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GraPhiX
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Posted: 22nd Mar 2017 10:50
Hi Bisella,
can you please make downlights like the attachment I am trying myself but struggling a bit
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Bisella
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Location: Verona - Italy
Posted: 22nd Mar 2017 11:56 Edited at: 22nd Mar 2017 11:57
Hi Granada



Something like this?

If i find a sketchup direct exporter i give you a ready model
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender

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GraPhiX
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Posted: 22nd Mar 2017 12:04
Quote: "Something like this?"


yes perfect how do you do that in sketchup? I have sketchup 2016 pro
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Bisella
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Location: Verona - Italy
Posted: 22nd Mar 2017 13:08
Oh man....i use sketchup for my work for about 7 years...i'm a sketchup jedi

in attachment you can see my las works
in attachment a game ready model (i hope) and a sketchup model
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender

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GraPhiX
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Posted: 22nd Mar 2017 14:00
Thank you

this is perfect
is it ok for me to modify ? change colours and scale?
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Bisella
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Posted: 22nd Mar 2017 15:27
ok...you can do what you want
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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GraPhiX
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Posted: 22nd Mar 2017 15:36
Thank you, I have modified it slightly but with the original and this one the _I.dds file doesn't work I cannot get it to 'glow' as though it is switched on, I have had this issue before something to do with transparency do you know how to fix it?
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Belidos
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Posted: 22nd Mar 2017 16:11 Edited at: 22nd Mar 2017 16:13
Just looked at them, the textures look fine, they have transparency in the alpha channels. Are you setting them to highest and increasing the bloom slider?

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GraPhiX
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Posted: 22nd Mar 2017 16:14
Hi Belidos yes I am
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Belidos
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Posted: 22nd Mar 2017 16:22
Not sure why then, try the one attached to this post.

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GraPhiX
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Posted: 22nd Mar 2017 17:03
thank you Belidos I am afraid that does not work either, I think light mapping as some issue at the moment because I have light mapped about 12 times now and cannot get all the scaffolding to give shadows, also depending on the camera angle entitys keep disappearing at random, I seem to always create these oddities

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Belidos
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Posted: 22nd Mar 2017 17:44
I've just had another look at the model.

I think it's because the texture isn't referenced in the fpe, the _N, _S, and _I maps will only be used if the _D texture is listed in the fpe under textured =

Try the attached FPE

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GraPhiX
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Posted: 22nd Mar 2017 17:57 Edited at: 22nd Mar 2017 18:01
Quote: "Try the attached FPE"

yep that sorted it thank you Mr Belidos
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Belidos
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Posted: 22nd Mar 2017 17:59
You're welcome

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