Feature Creep / Take inspiration from this game engine

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Bisella
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 22nd Mar 2017 07:10
Hi Guys
surfing the net, I found this very powerful and above all free game engine

http://xenko.com/features/

I think that the development team can take inspiration from this engine
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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Belidos
3D Media Maker
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Joined: 23rd Nov 2015
Location: Hertfordshire
Posted: 22nd Mar 2017 08:45
Xenko does look good, but what's stopped me using it is that from what i understand, Xenko is just a front end system that uses the Unity Engine, there's a lot of these about lately, so although it's free you will be subject to Unity's licensing etc. Doing it this way makes it a lot easier for them to develop the editor because the functionality is already there, they just hook it into their editor, with GameGuru Lee doesn't have that luxury, so every thing has to be added from scratch, that takes much longer

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granada
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Posted: 23rd Mar 2017 23:35
I think it's great,remember very few people will ever release a game they have made.anything that makes creating games simple is cool.

Dave
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Bod
User Banned
Posted: 24th Mar 2017 14:19
I may give this a try, I'm on the lookout for a different engine to GG.
Nimbus417
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Posted: 4th Apr 2017 11:30
Take a look at NeoAxis
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arfur9
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Joined: 23rd Jan 2012
Location: Cold op norf UK
Posted: 4th Apr 2017 12:38
NeoAxis proves GG has some serous optimizing to do. wow NeoAxis runs fast
Bod
User Banned
Posted: 6th Apr 2017 11:22 Edited at: 6th Apr 2017 11:42
I have NeoAxis and it is promising, the terrain making takes a bit of getting used to and getting my own models into it meant converting them and experimenting as the page of that part of the English manual is in Russian, but the speed of loading, frame rate and the size of levels is amazing compared to GG, the large Mountain Village example map loads and plays in seconds, I also really like the path finding function, I just clicked where I wanted the AI bot to go and the engine calculated the route around the other entities/obstacles itself. Water isn't so good though as you drop out of the world and fall forever if you try to get into it, also from distance large areas of water don't look very realistic as the texture repeats in squares, I also think the terrain and foliage look a little cartoony close up.
arfur9
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Joined: 23rd Jan 2012
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Posted: 6th Apr 2017 12:09
I'm interested in the winForms/.NET support in NeoAxis, I have been playing with Dark.GDK.NET but its dated now, no updates and it has issues

Yes I noticed some of the docs are Russian, I think its going to be one of those programs that you need to take demo's apart
I''ve noticed the scale is well out, obj's come in untextured.. it may of been model though

Bisella
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Joined: 30th Apr 2014
Location: Verona - Italy
Posted: 6th Apr 2017 14:20
one more game engine which GG can take inspiration, This game engine was developed by a single person

http://www.s2powered.com/copiasito/
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender
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granada
GameGuru TGC Backer
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 7th Apr 2017 17:40
I brought the s2 ending long before it came onto steam.it used to be very unreliable then,but I think Fabio has improved it a lot since .great engine for a one man team.weather effects look amazing.

Dave
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synchromesh
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Posted: 13th Apr 2017 15:34
Quote: "it used to be very unreliable then,but I think Fabio has improved it a lot "

For me its now upgraded to pretty unreliable
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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granada
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Posted: 15th Apr 2017 11:30 Edited at: 15th Apr 2017 20:00
Quote: "For me its now upgraded to pretty unreliable "


(Edit,I just see Fabio has just posted about another big update)

I haven't fired it up in weeks.i just love the simplicity of gg.i started working young so when it comes to programming I am a total plank .

Dave
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Ertlov
GameGuru BOTB Developer
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Joined: 18th Jan 2007
Location: Australia
Posted: 16th Apr 2017 22:21
In terms of performance, compared to the S2 engine, GG is a Ferrari. Just saying.
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imothep85
15
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Joined: 27th Mar 2006
Location: Belgium
Posted: 30th Apr 2017 15:40
are you kiding??? S2 engine HD is 1000x better than GG in terms of speed, power, etc ....
synchromesh
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Posted: 30th Apr 2017 19:47 Edited at: 30th Apr 2017 19:48
Its funny how people make a big noise about other engines but pretty much every one from Leadwerks to Unity have imported a lot of our characters. And now S2 Engine HD can be added to that list
Just shows they dont have many of thier own ..

The only person ever to get all his work done by "Friday" was Robinson Crusoe..

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