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TazMan
GameGuru TGC Backer
13
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Joined: 20th Jan 2011
Location: Worldwide Web
Posted: 21st Mar 2017 15:46
I thought I would have a look at a new type of NIMR since there are a few different types and it has been a while since I did my first ones, so this one should be a little better.



It just needs some texture and I think it will be finished.
HP Pavilion Laptop - AMD A8-4555M APU with Radeon(tm) HD Graphics - 1.6GHz, 8GB Memory, Windows 10 Home, 64-bit Operating System.

I've got something to say - It's better to burn out than fade away.
granada
Forum Support
21
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 21st Mar 2017 16:07
Looking good so far,should turn out well .

Dave
Windows 10 Pro
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1920x1080,60 Hz
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JackalHead
9
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Joined: 24th Feb 2015
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Posted: 21st Mar 2017 17:43
looking good, but looking high poly. scenery should be low poly as you can get it. Thats where normal and bump maps come in to play.
"So let it be written; so let it be done." Account got messed up with introduction to steam. I am Jackal
Joined 2nd Dec 2009.
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Wolf
Forum Support
16
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 21st Mar 2017 18:18
Very well done so far!
TazMan
GameGuru TGC Backer
13
Years of Service
User Offline
Joined: 20th Jan 2011
Location: Worldwide Web
Posted: 22nd Mar 2017 12:10
Thanks everyone for your comments.

@JackalHead
Yes I could normal or bump map some of the stuff that shows on the vehicle, but I prefer to build this in where possible because it looks better. Bump or normal mapping can only take you so far and when you get close to it, it never looks how you want it to look.
HP Pavilion Laptop - AMD A8-4555M APU with Radeon(tm) HD Graphics - 1.6GHz, 8GB Memory, Windows 10 Home, 64-bit Operating System.

I've got something to say - It's better to burn out than fade away.

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