Product Chat / AI characters walking up mountains and invisible wall entities

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Len the man
8
Years of Service
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Joined: 12th Jun 2015
Location:
Posted: 21st Mar 2017 00:00
I had some of my fbx2gg characters walk up mountains in my map and where I placed the "invisible wall" entities to stop this, the character seemed to walk right up those invisible walls also.

I didn't use any floor zones or waypoint markers that could have led to this odd behavior.

I'm baffled as to why the character did this instead of engaging in an aggressive fight like it should have.

I didn't make a video of the editor or the in-game action, but I can if anyone needs to see it.

I also heard Lee may have gone on holiday, so I will sit and be patient if I need to...
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Jerry Tremble
GameGuru TGC Backer
11
Years of Service
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 21st Mar 2017 00:47
I think the AI still needs some work! I haven't touched GG since a couple days after this latest update because of it. I thought at first I was doing something wrong, but I've concluded I wasn't (well, initially I was, but then I figured it out). They just do weird things, lol, like sticking their arms through walls (and shooting me ), stopping for no apparent reason and never restarting, also aiming in a completely different direction and still hitting me (there's your "magic bullet, Mr. Specter!). I'm just waiting, personally. It'll get sorted out.
Desktop: i7 4770@3.4Ghz (passmark 9809), 12GB RAM, Win 10/64, GeForce GTX 1080 (passmark 12006), 1TB SSD, 1TB HDD; Laptop: i7 4800MQ@2.7Ghz, 16GB RAM, Win 10/64, GeForce GTX870M , 1TB SSD.
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Len the man
8
Years of Service
User Offline
Joined: 12th Jun 2015
Location:
Posted: 22nd Mar 2017 23:19
Yeah Jerry... I have seen a lot of odd AI behavior as well... I keep going back to v1.14... Every now and then I go to the new public preview update to see how much I can get to work, and how much is so odd that I can't figure it out.
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