Bug Reports / (SOLVED) Link object bug

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Team wolf
7
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Joined: 26th Dec 2016
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Posted: 16th Mar 2017 01:19
every time i perform the link object task then all the other items i put to the scene atr linked too???
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Pirate Myke
Forum Support
13
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 16th Mar 2017 01:47
Moved to bug reports.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

Team wolf
7
Years of Service
User Offline
Joined: 26th Dec 2016
Location:
Posted: 16th Mar 2017 03:50
after some test i realized this is kind of random other times link works right others link all the items that come after the first link you make
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Team wolf
7
Years of Service
User Offline
Joined: 26th Dec 2016
Location:
Posted: 21st Mar 2017 14:54
there is a seriouss problem with link objects feature it seems if you link object A with object B and the turn grid or snap mode on extract object b place it whenever you like after that all the other object that you will insert to the scene are automaticaly linked to object A.please fix this.I am running the public releaase.
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Pirate Myke
Forum Support
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 21st Mar 2017 15:55
OK, to fix this here is what you have to do:

Select a linked object.
Press extract.
Hold down the L key and then drag the object to the terrain.
Set the object.

Now the object does not move with the previous link structure.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

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