Scripts / Custom Projectiles / Gunspec Issues

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Teabone
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18
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Joined: 8th Jun 2006
Location: Earth
Posted: 14th Mar 2017 01:56 Edited at: 3rd Feb 2018 07:01
Hi everyone, I've been playing around a lot with the gunspecs and projectiles lately. Came across a bit of a roadblock today. I'm unable to assign any weapon a projectile by adding:

projectile = [projectile]

And it works for any existing projectiles quite wonderfully. However when I attempt to create my own projectile, by duplicating an existing .TXT file in the "projectiletypes" folder and renaming the TEXT file to a custom name, It does not seem to work. Even if referenced in the gunspec.txt file.

Does anyone know why this may be? I know this isn't directly in anyway a LUA question.
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Gtox
3D Media Maker
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Joined: 5th Jun 2014
Location: South Africa
Posted: 14th Mar 2017 06:01
You can't create new projectiles at the moment, you can only modify existing projectiles. It's frustrating, because there doesn't seem to be any rational reason for this.
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 14th Mar 2017 07:15 Edited at: 15th Mar 2017 01:53
This is true at the moment. Projectiles are hard copied to one only. : (
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Teabone
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Joined: 8th Jun 2006
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Posted: 15th Mar 2017 01:47
oh crap.... I had no idea....

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lotgd
3D Media Maker
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Joined: 2nd Apr 2010
Location: italy
Posted: 15th Mar 2017 16:08
ugly limitation, you should work on that, it's serious.

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