If I could find out what current weapon that the player was using through using the ID from here "GetPlayerWeaponID ( )"
Then all the data for the weapon that the player is currently using can then be put into the HUD and then be shown, allong with the weapon image.
It is if the ID from the "GetPlayerWeaponID()" being the same number when the game is run in any other PC. If this number changes then how can it be used?
I have a work around, but the script is over 300 lines.
But, it is the relationship between this ID and other PC computers. On my PC, this number 26 from the "GetPlayerWeaponID()" is a Typhoon and is from BSP. If this number for this weapon is the same from every PC computer then all is good. But, if this number does not relate to this gun Typhoon in all other PC computers then it is a problem, as this ID could not be used as the computer would generate a different number and he game would not run.
This is the kind of thing that I am trying to do.
This is just a simplified example
if weaponID == 26 then
display data and image in the HUD for Typhoon
Problem, Is 26 going to be the same number in every other PC for the Typhoon
(Custom) Intel i7 3.3 Mhz. 16 GB fast ram. EVGA Nvidia 560 Ti 4GB. Dell US27 2560 x 1440. AOC 24 1920 x 1080. Awesome.
Next G. Card EVGA GeForce GTX 970 Superclocked ACX 2.0 Gaming 4GB GDDR5 PCIe3.0 Graphics Card.
Would Like EVGA NVIDIA GeForce GTX 1080 8GB GDDR5X PCIe3.0 Graphics Card