Product Chat / In LUA the Direct Command - GetPlayerWeaponID ( )

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Mortt
8
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Joined: 16th May 2016
Location:
Posted: 6th Mar 2017 08:45
The returned ID is a number that is representaitive of the weapon the player currenty is using.
Is this ID a constant or is it a variable number ID?
If a constant then it is the same ID number "always[b][/b]" for that game.
If it is a variable then the ID number can change throughout the same game.

Can anyone help out with this problem.
I need to know so that I know how to use the ID in my LUA code.
(Custom) Intel i7 3.3 Mhz. 16 GB fast ram. EVGA Nvidia 560 Ti 4GB. Dell US27 2560 x 1440. AOC 24 1920 x 1080. Awesome.
Next G. Card EVGA GeForce GTX 970 Superclocked ACX 2.0 Gaming 4GB GDDR5 PCIe3.0 Graphics Card.
Would Like EVGA NVIDIA GeForce GTX 1080 8GB GDDR5X PCIe3.0 Graphics Card
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Belidos
3D Media Maker
8
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 6th Mar 2017 08:51
Try asking in the script section of the forum, you're more likely to find one of the scripters to answer you there.

i5, NV960 2GB, 16GB memory, 2x 2TB Hybrid, Win10.
Mortt
8
Years of Service
User Offline
Joined: 16th May 2016
Location:
Posted: 6th Mar 2017 08:56
Ah. Yes Belidos. That would be a better choice.
Thank You.
(Custom) Intel i7 3.3 Mhz. 16 GB fast ram. EVGA Nvidia 560 Ti 4GB. Dell US27 2560 x 1440. AOC 24 1920 x 1080. Awesome.
Next G. Card EVGA GeForce GTX 970 Superclocked ACX 2.0 Gaming 4GB GDDR5 PCIe3.0 Graphics Card.
Would Like EVGA NVIDIA GeForce GTX 1080 8GB GDDR5X PCIe3.0 Graphics Card
PM

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