Hmm. Game mechanics I would say not yet.
But thinking outside the box, I think it would be possible to copy him, open his texture in a paint program and make the whole _D texture pure black. In theory it should render invisible in the editor. Keeping all the characteristics of this TPP character.
Do this on a copy of his assets, and give them a unique name.
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.