3rd Party Models/Media Chat / Simply moving clouds

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TrueFin
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Joined: 25th Feb 2017
Location: Finland
Posted: 28th Feb 2017 01:04
Hi!

When you start a new random level, you can see on the sky that some of the clouds are moving, a little bit like a smog on the air. Cool thing and brings live to the game. But my question is: is it possible to adopt that "moving cloud" thing to another skyboxes? Example I have downloaded a Mountain 2 skybox, but dont know how to get that smog to there.
Mayby the solution is very easy? But I dont know it.

Thank you for your info..
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Pirate Myke
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Location: El Dorado, California
Posted: 28th Feb 2017 02:11
Look in the folders of Game Guru/files/skybank/ Sblue and Ssunset. Copy the texture that has the _CLOUDS.dds to the folder you want these clouds to be in. Rename the prefix to the names of the textures in the folder you are copying this to.

In the skyspec.txt folder add this statement to the end and save the file.
;SKYSCROLL SPEED
SkyScrollX = 10
SkyScrollZ = 10

The number controls the speed that you want these clouds to move at.

Run a level in test game. press tab tab and choose your skybox from the skybank drop down in there.
Press tab once again to get rid of the Metrics and then <esc> out of test game and save your map file.
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TrueFin
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Posted: 28th Feb 2017 03:07
I think I have done it now, but cant see clouds. Hmm. Here is two picture captures about that.

Where might the problem be?

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Pirate Myke
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Posted: 28th Feb 2017 04:06 Edited at: 28th Feb 2017 05:03
ok. Move the mountain2 folder out of the rolfy folder and place it in the skybank folder.

You will need to name this folder to Smountain2 for this to work. Then the textures also need to be named Smountain2_ what ever the rest is named. As in this example from Srstrm folder.


Also try running test game again after you add it to the level and save the map. Sometimes Game Guru needs to reload the map file to see the clouds move.

EDIT:
You will need to check this out as your sky being used is pretty dark. Let me know how this works out for you.

You will also need to open the x file in notepad.exe and change the textures names in the file. Save and test.
The x file should now look like this in Assimp viewer.


Yours looked like this when I received it.
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Pirate Myke
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Posted: 28th Feb 2017 04:11
Moving this thread to 3rd Party Models/Media Chat as this has nothing to do with scripting.

Thanks.
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TrueFin
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Posted: 28th Feb 2017 04:25
Now the clouds are moving but I cant see mountains.. only a black sky..

Mountain2 folder has moved out of the rolfy folder and I have placed it in the skybank folder.
I have named this folder to Smountain and all the files as well.

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Pirate Myke
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Posted: 28th Feb 2017 04:30
Can you zip up the whole folder and email it to me, if under 15 mb to myke1net at hotmail.com
If larger then email me a download link and I will check it out on my machine.

Thanks.
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TrueFin
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Posted: 28th Feb 2017 04:35
Sure. Files has been packed and sent to you just now.

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Pirate Myke
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Posted: 28th Feb 2017 04:39
ok, got it.
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Pirate Myke
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Posted: 28th Feb 2017 05:01
Solution sent back to you in email.
Check my instruction post above and the reason was in the edited text at the bottom.
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TrueFin
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Posted: 28th Feb 2017 06:10
It's working now! Thanks
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Pirate Myke
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Posted: 28th Feb 2017 06:17
Excellent, Your welcome.
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