Hi everyone. I have a problem. I want to make some entities that stay put on top of water. I would also like to place these entities using the snap method if possible. I thought that making isimmobile = 1 that this would keep it at the level it was created at but it still sinks when either introduced to water or water is created underneath it.
Is there anything that I am missing or is it just not possible without placing the entities on the ground and then moving them over water.
Thanks for any help that you can give.
HP Pavilion Laptop - AMD A8-4555M APU with Radeon(tm) HD Graphics - 1.6GHz, 8GB Memory, Windows 10 Home, 64-bit Operating System.
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