Product Chat / how to adding textures to EBE? I still do not get it.

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stor
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Posted: 12th Feb 2017 18:53
I copied my textures to Files\ebebank\texturesource but how do I use them? How do i see them in EBE editor and whether they must be .DDS file or they can be .PNG?
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granada
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Posted: 12th Feb 2017 18:58 Edited at: 12th Feb 2017 18:59
You have to change them in the ebe texture panel,if I remember right click on the texture to change it.there is a vid explaining it all put up by Lee somewhere.

Dave
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stor
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Posted: 12th Feb 2017 19:01
I'd love to see it because I really can not do it no matter what I try.
you seen it here in the forum??
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granada
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Posted: 12th Feb 2017 19:09 Edited at: 12th Feb 2017 19:13
Check here

Product Chat / How to link entityes?

Dave
Windows 10 Pro
GeForce GTX 1050 Ti
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
1920x1080,60 Hz
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Pirate Myke
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Posted: 12th Feb 2017 19:24
They are all .dds format right now, so I am guessing that may be the only format right now.
The _S.dds texture appears to need an alpha channel in it for some reason.

So drop _D.dds, _N.dds, and _S.dds into the folded and see if you see them as a choice.
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synchromesh
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Posted: 12th Feb 2017 19:44 Edited at: 12th Feb 2017 19:45
I just added a set of PNG's without a problem ....
When you right click on a texture and the texture browser opens .. just select " Show all files " and the PNG's show up.
Click on your png and its adds it to the texture sheet
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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stor
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Posted: 13th Feb 2017 06:01
its work very good!!! Thank you all!!!
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