Product Chat / question concerning the FPE file.

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Earthling45
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Location: Zuid Holland Nederland
Posted: 4th Feb 2017 02:17
is it possible to load multiple textures through the FPE file?
And if so, how to do it?

Another question i have is if there is a list of all the commands which can be added and set in the FPE.

Thanks in advance

Jerry Tremble
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Posted: 4th Feb 2017 02:26
Quote: "is it possible to load multiple textures through the FPE file?"


Nope. If you use multiple textures, apply them in your modelling program and export them with the DIrectx file. In the .fpe file, leave the "textured = " blank. Keep in mind, though, that normal maps and specular maps will be ignored. I don't know why this is.

Quote: "Another question i have is if there is a list of all the commands which can be added and set in the FPE.
"


I think I saw one somewhere, but I'm not sure! If I did, I wish I had saved it, sorry!
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Pirate Myke
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Posted: 4th Feb 2017 02:50
https://forum.game-guru.com/thread/214389
Not all of these work and there are some new ones that are not in this list yet.
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Earthling45
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Posted: 4th Feb 2017 02:58
Thanks for the answers
Jerry Tremble
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Posted: 4th Feb 2017 04:02
Thank you, Myke, this time I not only saved the link, but printed it out, lol. I have two binders of GG/Reloaded stuff but absolutely NONE of it is sorted in any logical way. I will throw these into the mess I've made. Thanks again!
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Teabone
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Posted: 4th Feb 2017 04:10
"texturealtd" that one is new to me
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Pirate Myke
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Posted: 4th Feb 2017 14:04 Edited at: 4th Feb 2017 14:05
That one was to define the alt texture from classic.
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