Yes, one of the old FPSC tricks was using waypoints to connect different levels across stairs or planks for the AI to follow. The new system will be automatic, so they will detect a walkable surface and make use of it to hunt down the player and reach intended locations. It looks like I will have to give priority to waypoints and zones in the next update.
PC SPECS: Windows 8.1 Pro 64-bit, Intel Core i7-5930K (PASSMARK:13645), NVIDIA Geforce GTX 980 GPU (PASSMARK:9762) , 32GB RAM