Product Chat / Looking for a tutorial on how to create a Random Terrain

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blueFire
13
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Joined: 23rd Jan 2011
Location: North Carolina
Posted: 30th Jan 2017 00:22
Does anyone know where I can find a tutorial on how to create a random terrain in GameGuru?

Jason
Jerry Tremble
GameGuru TGC Backer
11
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Joined: 5th Nov 2012
Location: Sonoran Desert
Posted: 30th Jan 2017 02:02
I can give you a pretty brief one. Any longer would be a waste of electronic ink: File>New Random Level. Hope that helps!
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Gtox
3D Media Maker
10
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Joined: 5th Jun 2014
Location: South Africa
Posted: 30th Jan 2017 05:07
You can even do it with one click of the mouse. Click the blue icon in the top left corner of the screen (the icon with the orange cube and asterisk).
blueFire
13
Years of Service
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Joined: 23rd Jan 2011
Location: North Carolina
Posted: 31st Jan 2017 22:36
Is there any way to create a random level with pre-sellected entities on it? For example is there a way to select a couple of trees and some bushes and create a randomly generated level populated with those selected entities?

Jason
synchromesh
Forum Support
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Joined: 24th Jan 2014
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Posted: 1st Feb 2017 00:03
No the terrain is created first .... Then you place your assets ..
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Teabone
Forum Support
18
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Joined: 8th Jun 2006
Location: Earth
Posted: 1st Feb 2017 04:31
While you cant get randomly populated maps with trees, you can use the spray tool to spray random trees of different heights and rotations.

- Select a tree
- press I
- increase the scale by pressing +

Then you can spray random trees on your map.
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Unspokenbond
7
Years of Service
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Joined: 28th Nov 2016
Playing: GameGuru
Posted: 1st Feb 2017 05:06
Oh I think you mean you want the level to load in the game for the user and it auto random generate everything on it on the fly for them when playing the game?
Still learning LUA but 'attempting' to build my first game
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cybernescence
GameGuru Master
11
Years of Service
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Joined: 28th Jan 2013
Playing: Cogwheel Chronicles
Posted: 1st Feb 2017 07:17
You could try the script from this thread. Places trees or bushes randomly across the terrain once game runs. Might help.

https://forum.game-guru.com/thread/216163
blueFire
13
Years of Service
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Joined: 23rd Jan 2011
Location: North Carolina
Posted: 4th Feb 2017 02:12
The procedural level generation script looks like what I am looking for.

Thanks,

Jason

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