I appear to have two version of fence.fpe one alone in "Mega Pack 03\Scenery\Office & Industrial props"
;header
desc = Fence
;visualinfo
textured = fence_D.dds
effect = effectbank\reloaded\entity_basic.fx
castshadow = 0
;orientation
model = fence.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 1
materialindex = 3
collisionmode = 1
notanoccluder = 1
;statistics
strength = 25
explodable = 0
debrisshape = 1
;ai
aiinit = appear.lua
aimain = default.lua
aidestroy = disappear.lua
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
and one in "Mega Pack 03\Scenery\Office & Industial props"
;header
desc = Fence
;visualinfo
textured = fence_D.dds
effect = effectbank\reloaded\entity_basic.fx
castshadow = 0
;orientation
model = fence.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 1
materialindex = 3
collisionmode = 1
;statistics
strength = 25
explodable = 0
debrisshape = 1
;ai
aiinit = appear.lua
aimain = default.lua
aidestroy = disappear.lua
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
which fpe was causing the problem the one with "notanoccluder = 1" or the one without ?
Quod cito fit, cito perit.