With the upcoming EBE update i've started to make doors in different styles with a doorpost attached so placing it is becomes very easy.
In the same way i also want to make several windows in different styles, but there are a few problems that i encounter, and have encountered before in other assets, also in the game from Wolf.
This problem is the enormous drop in fps as you can see near the end of the video, at first i thought the shaders, but switching of SAO and Bloom did not result in a better framerate like before with a building from megapack one.
So i'm really wondering what is causing it?
The second problem is the collisionbox.
I've added collisionbox = 1 to the FPE and it works as you can see in the video, but after opening the door, there is no collisionbox anymore, also not after closing the door.
Without that line in the FPE, it is temporary off when the door is open, after closing the door, the collision works again.
Is there a way to solve this or is there only this work around like simply remove that line?