Bug Reports / Lightmaper make static entities appear flat shadet

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Team wolf
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Posted: 20th Jan 2017 18:54 Edited at: 20th Jan 2017 21:18
when you bake with any kind of light static entityes after the bake they appear like they are are flat shadet.specialy if there is specular in the object thats a serious issue need attetion imidiatly tested on both buil in objects and my imported models.
Also changing values in the setup.ini in the root gameguru folder doesent help.

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Team wolf
7
Years of Service
User Offline
Joined: 26th Dec 2016
Location:
Posted: 21st Jan 2017 03:55 Edited at: 21st Jan 2017 16:16
I run hundrest of test different objects lights scenes setup.ini settings all the times when you bake the lights the static entityes became flat shadet.That needs imidiate attention.
The main thing it seems to be the specular.

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