Just looked at the media. You can actually do this one in a paint program as the textures are tiled. So no model knowledge required.
Make a copy of the fpe, bmp, and textures.
Rename them to something else. Edit these files.
Open the texture in a paint program. GIMP has a tile feature in it. Photoshop you use the offset tool.
anyway Scale the images in your case to 256 x 256. Make a new 512 x 512 blank image and copy the scaled down one in there 4 time to fill that space. Move them so they tile out in the new image. You will see what needs to be done once you bring them in.
Do this to all the textures.
Open the new FPE file and specify the new texture there.
Test in Game Guru to see how it went.
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