Hi Myke, the program that i use to model is sketchup, in 3ds max i've applied the textures (standard)
I've uploaded the cottage and it can be downloaded at this forum,
see here.
Because i'm not very experienced there might well be some mistake in there.
the route is, after modeling in sketchup, the asset is saved as a 3ds file and then imported in 3ds max, textured and exported as an x file.
In the x file i then set the right texture names and path with notepad.
The textures are loaded in paintnet and saved as dds dxt5.
edit: see attachments.
it even shines through a concrete block or a big thick wall.
So we'll have to wait i think for a bug fix.