Feature Creep / Is it possible to create Commandos-like game?

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PhantomVR
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Joined: 30th Jul 2015
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Posted: 26th Dec 2016 02:52
Hello!
Is it possible to create "Commandos-like" game?
1. Multiple main characters.
2. Switching between main characters.
3. Controlling movement of main character by mouse.
4. Drawing enemy's "attention area"

Is it possible with GameGuru?
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 26th Dec 2016 05:12
Same answer you got on the steam forums.

from synchromesh
Quote: "Not really at the moment .... Although i have seen demos of turn based scripts there are to many other functions missing to create a viable game like Commando's ...

Pretty sure it will be possible but at the moment i would have to say no "
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

DVader
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Posted: 27th Dec 2016 14:41
Probably possible, but a whole load of effort at the moment. Even if you got round the issues you would without doubt encounter, it would be remarkable if it were even close to as good as Commandos. The mouse clicking input alone would be hard to get around with GG's current command set. You would likely have to write your own AI. To do this, be prepared to live in lua land for a long time

I actually thought you meant Commando and subsequent spin off games, but I remember Commandos as well, Eidos game, I enjoyed the demo, but never ended up getting the game in the end.


SPECS: Q6600 CPU. Nvidia 660GTX. 8 Gig Memory. Win 7.

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