Ive actually managed to increase it massively by shrinking everything down in size on that map
to the point of 30+ planets with stations at each, 4 asteriod fields, and random flying spacecraft, i also did this full size with 4 planets, 4 stations on the standard map i found that the advantages of the larger planets/smaller map was i could build a station inside the station and physically dock and get out and walk around the inside and see it from the inside which was kind of nice, the larger map/smaller models i couldnt, so was playing with the freelancer type idea with that whereas when you come into docking range you freeze the player and bring up a shop menu (would be cool with a nice background) as with freelancer, both you can dock with the planets, just trying to find a way to tp to the right place when you leave, because there are 4 systems on the main map when you leave a planet in system one i need the ship to appear in system one, same with 2,3 and 4. i know we discussed this before using transportinzone and smallg has given some commands to do it but tbh it'll take me a long time to suss it so building the planets while i try to work it out lol. you can see the map in my thread https://forum.game-guru.com/thread/216805
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel
I only smile because i have absolutely no idea whats going on