Quote: "You were correct. Your grievances have been told countless times before, and are discussed on pretty much a daily basis around here!
GG itself just really isn't optimized enough yet to deliver blockbuster results. (I believe a lot of it involves the shaders used, but I'm no expert in such things so take that with a half grain of salt). The sliders alone are not going to "optimize" any game, although some will affect performance. Try turning off bloom, that seems to have the greatest impact currently. I had never tried "Gem World" before. Thanks for pointing it out! I was getting between 30-40 fps on my laptop, all on highest settings except terrain (the defaults). Anyway, there is a lot of good advice around here on truly optimizing the assets you use in your game as well as level design. Sorry I can't point you to any specific threads as I haven't been saving them as I've gone along. Even the regular TGC forums are chalk full of valuable info!
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Jerry Tremble, that's what I mean. Just repeating that the most important advice to make GameGuru better is, "Optimize the framerate". At its current state, it's not ready to do relatively big games (with only some dozens of enemies) because it will lag on most machines. And you can't tell to require an Alienware to run a ten-years-old-looking graphics in an acceptable way.
FPSC was way slighter, and even if GG is a little better looking, the optimization is far from done.
I was pledger of Reloaded, that's why I'm telling this.
P.S. The machine I'm using now has a 2294 passmark score (near the World average) and I get 30-50 fps in Gem World with low settings that fall down to 20-15 fps in many places of the environment. That's all.