Product Chat / Two killers

Author
Message
Honkeyboy
3D Media Maker
8
Years of Service
User Offline
Joined: 16th Sep 2015
Location: Doesnt know half the time ;)
Posted: 8th Dec 2016 23:54 Edited at: 9th Dec 2016 11:38
Ive been making games now with GG for a year or so and two things strike me as total game killers and these are just i would have thought minor fixes (please correct me if im wrong) the torch and torches they are complete crap!
Any and every game that involves darkness needs light and we have a torch. so why is it completely useless the torch is as bright as ...well erm -9 million candle power and if we are doing a medieval or fantasy game we still have no usable flaming torch?
Common Lee/guys its a basic thing "light in the dark" but such an important thing when it comes to finding your way around and creating an atmosphere can we have this implemented plz either variable brightness or just ultra bright so we can actually see where we are going in both genres My medieval knight has no idea how to use a flashlight! and my sci fi pilot has ran out of batteries! Let there be light!
Intel i5 4950 Quad core 3.3ghz AMD FX 6300 x6 cores 3.5ghz(unclocked)
8gb Ram 8gb Ram
AMD Radeon 7570 1gb AMD Radeon HD 6670 2gb
and a well fed mouse on a wheel

I only smile because i have absolutely no idea whats going on

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