Product Chat / Sci Fi scene - Usefull hints ?

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Duchenkuke
GameGuru VBOTB Developer
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Joined: 7th Jun 2016
Location: Germany
Posted: 5th Dec 2016 20:42 Edited at: 5th Dec 2016 20:53
Hey Guys,

my work on the game "secluded" is at a pause right now. There are some reasons for that. I'm just letting you know.

I want to make something more different to my first game Hunted: One Step Too Far - wich has also been discussed in another thread today -

I hope you guys don't mind me posting this thread, I just want to share this video and collect some thoughts about it - It really helps me.
I am in the story writing process right now, so I cant call it a WIP yet.

Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, AMD Radeon R9 270X

Youtube:
The German Music Dude: https://www.youtube.com/user/DeutscherVolker
DK Productions: https://www.youtube.com/channel/UCIqwvScXnJL_zNYqSsfTCqA
Wolf
Forum Support
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 5th Dec 2016 21:07
There is a lot wrong with this currently.

If you want to go for an abandoned and dark scifi station, you will need to remove all the illumination textures from the environmental models. I can see plenty of things that should emit light but don't making your video seem extremely flat. (also why is everything blue when almost everything that should emit ambient light is orange?
When working in scifi you need solid knowledge of lighting your environment. I'm sure that you can do that.



-Wolf
Duchenkuke
GameGuru VBOTB Developer
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Joined: 7th Jun 2016
Location: Germany
Posted: 5th Dec 2016 21:19 Edited at: 5th Dec 2016 21:33
Interesting. Never thought about that this way. Thanks !
Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, AMD Radeon R9 270X

Youtube:
The German Music Dude: https://www.youtube.com/user/DeutscherVolker
DK Productions: https://www.youtube.com/channel/UCIqwvScXnJL_zNYqSsfTCqA
smallg
Community Leader
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Joined: 8th Dec 2005
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Posted: 5th Dec 2016 21:51
add some static lights and bake it, shadows will really help.
agreed that it's a little blue in places but it does work the rest of the time, just add a bit of orange light to the areas with the orange strips maybe
some generic sounds will help bring the place to life a lot more too, computers and general electricity humming when near objects etc.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
Wolf
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 5th Dec 2016 21:55
In addition: A lot of the furniture does not work well with the hallways themselves.
Duchenkuke
GameGuru VBOTB Developer
8
Years of Service
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Joined: 7th Jun 2016
Location: Germany
Posted: 5th Dec 2016 22:09
Quote: "some generic sounds will help bring the place to life a lot more too, computers and general electricity humming when near objects etc."


how can I do that ? I didnt find a script that does that...

THANKS for your tips so far !
Windows 10 64bit - Intel Core i7-2600 CPU @ 3.40GHz, 8,0 GB Ram, AMD Radeon R9 270X

Youtube:
The German Music Dude: https://www.youtube.com/user/DeutscherVolker
DK Productions: https://www.youtube.com/channel/UCIqwvScXnJL_zNYqSsfTCqA
synchromesh
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Joined: 24th Jan 2014
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Posted: 5th Dec 2016 22:51 Edited at: 5th Dec 2016 22:53
Quote: "how can I do that ? I didnt find a script that does that..."


Add this script to a soundzone by a computer... See how this works for you ...
The only person ever to get all his work done by "Friday" was Robinson Crusoe..

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