Thx Teabone ,
I have worked with navmeshes in a few engines before and am familiar
with the concept and would likes to see something like that or a more well rounded
version of our waypoints system,,,which in many ways is very similar to what unreal 1
was using back then called " nodes "....... was great to use...once you got the hang of it...
but the nodes back then , even allowed to you choose specific animations that would be triggered
in order to make the characters seem even more " intelligent"
So , I guess we shall wait and see and in the meantime MOST of us will continue to built ground level maps.
Thx again to all for such great feedback and input.
UNIRD12B
Let\'s actually make something happen with this one !