Product Chat / Prebake - missing entities

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Saintyboy
9
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Joined: 18th Jun 2015
Playing:
Posted: 28th Nov 2016 21:45
I have tried Prebake on all 4 settings but I am getting some entities not showing until you get nearer and some not showing at all - a bit like reducing the camera dist setting - it seems to be on the entities within the sci-fi pack in particular the glass wall panels and the crashed lunar craft - any ideas or is this a bug I need to report?
Belidos
3D Media Maker
9
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 28th Nov 2016 22:01
Try turning off occlusion in the tab tab settings

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Saintyboy
9
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Joined: 18th Jun 2015
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Posted: 28th Nov 2016 23:05
I think you could be right - I may have baked it with occlusion on - however, I can't revert back to realtime now - selecting the realtime option in the tab screen doesn't save once you come out of test mode and it reverts back to Prebake - is there a function in the set up or visuals ini that I could change? Don't see anything obvious? Or is there another way to delete the Prebake?
Belidos
3D Media Maker
9
Years of Service
User Offline
Joined: 23rd Nov 2015
Playing: The Game
Posted: 28th Nov 2016 23:09
To remove prebake you have to start baking again and cancel it, press F1 then when it starts baking press (you should see a message telling you how to cancel) press and hold escape until it quits out of the baking, you should now be back to an empty bake and real time lighting.

i5, NV960 2GB, 16GB memory, 2x 2TB Hybrid, Win10.
i3 , Intel integrated graphics, 6GB memory, 512GB Generic SATAIII Win8.1.
Intel Celeron (duel Core), Radeon integrated graphics, 4GB memory, 180gB Generic SATAII, WinVista.
Q6600, Intel integrated graphics, 8GB memory, 512GB Generic SATAII, Win7.
Saintyboy
9
Years of Service
User Offline
Joined: 18th Jun 2015
Playing:
Posted: 28th Nov 2016 23:49
Thanks Belidos - cracked it - how on earth do you know these things?! you are a true mine of information which is greatly appreciated.
Unspokenbond
7
Years of Service
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Joined: 28th Nov 2016
Playing: GameGuru
Posted: 5th Feb 2017 19:33
Quote: "To remove prebake you have to start baking again and cancel it, press F1 then when it starts baking press (you should see a message telling you how to cancel) press and hold escape until it quits out of the baking, you should now be back to an empty bake and real time lighting."


Quote: "Thanks Belidos - cracked it - how on earth do you know these things?! you are a true mine of information which is greatly appreciated."


Thank you so much Belidos! Just saved my sanity good sir Also, yes I agree his knowledge, experience, and help on the forums is incredible!!
Still learning LUA but 'attempting' to build my first game
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