Bug Reports / standalone causes runtime error ("path could not be found")

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nuncio
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Joined: 28th Jan 2015
Location: Schleswig Holstein, Germany
Posted: 23rd Nov 2016 22:05
hi there.
i have a very annoying problem. i want to make a standalone of my first game and now i get errors again as usual.
i get "path could not be found"

there seems to be a "flintlock rifle" that can't be found. i have searched the whole map over and over but there is no flintlock rifle at all. what can i do to end this error? i'm so very unhappy that it does not work again. every game i tried to make always had a new error and this one is all new to me.

please help me, i have no idea what this means. i don't even know what flintlock rifle i should have because there is none in the map. i used to have a flintlock rifle from an old FPSCR pirate pack but i deleted it long ago.
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti

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nuncio
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Location: Schleswig Holstein, Germany
Posted: 23rd Nov 2016 22:11
i have found a file named "flintlock rifle.fpe" and i insertet a ";" before the "isweapon= pirate pack\flintlock rifle" now i will try it again.
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
nuncio
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Posted: 23rd Nov 2016 22:53
looks like this was the reason, now it works. i have no idea why this rifle is still on my map although i searched it several times without success.
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
synchromesh
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Posted: 23rd Nov 2016 23:32
This isn't actually a bug though ?
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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nuncio
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Posted: 23rd Nov 2016 23:44
i don't know? i have no idea how i got this error but i solved my problem so you can delete this thread i guess.
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti
Tarkus1971
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Posted: 24th Nov 2016 12:44
check up in the sky nuncio
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Anubis
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Posted: 24th Nov 2016 14:21
If you want to remove the weapon (entity) from your map, just backup the files from the Entity Directory (Weapons i guess) (FPE and X) to another location (outside GG) and remove the originals (DBO too!!).
Start GG, open your map, editor will find something missing.. that's okay, should be the relocated weapon/entity.
Save your map. And after a reload it should not mention anything missing.
Now you can copy/paste the backup to the original place in the gg directory.

You might (need to) do the same for the Gamecore\guns\flintrock directory

This is the way i would remove entities that are (obviously) on my map, yet i can't find and i want removed..

Try again for standalone.
-+- There are only 10 types of people in the world. Those who understand binary, and those who don't -+-
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nuncio
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Location: Schleswig Holstein, Germany
Posted: 24th Nov 2016 22:18
i found the fpe file and put ";" before the line "isweapon..." and now it doesn't crash anymore. thanks for your help! i had this error from the beginning of this map.
http://www.nuncio-rap.de
intel core i5-3570K CPU @ 3.40GHz; 8GB RAM // NVIDIA GeForce GTX560Ti

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