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Scripts
/ Overriding the Escape Key
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Saintyboy
9
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18th Jun 2015
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Posted:
15th Nov 2016 14:09
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Anyone had any luck catching the escape key in Lua? - I have tried GetScancode() , getinkey() and keypressed but have had no joy - I'm guessing its hard coded?
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smallg
Community Leader
19
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Joined:
8th Dec 2005
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Posted:
15th Nov 2016 15:10
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If you don't want the in game menu to come up then I think you can play around with the scripts in titlesbank.
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
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Saintyboy
9
Years of Service
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Joined:
18th Jun 2015
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Posted:
15th Nov 2016 15:13
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Thanks smallg - actually sorted it straight after posting! rather than trying to catch the escape key I bypassed the code with an 'if flag' - I need the escape key to work in some situations you see
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