Hi guys, I have notice that when your weapon slots are full you get the option to replace but not drop weapon. Has anybody change the weapon.lua script to allow this option?
At the moment it is just destroys the weapon with Destroy(e) this would not happen in real life so why would it be believable in your game. This would be a good option to have to change weapon slots and the option to go back a pick-up the weapon at a later time if needed.
Any help would be good.
Thanks guys.
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